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    DDO U13更新全文内容

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    弗罗多 发表于 2012-5-25 19:16 | 显示全部楼层 |阅读模式
    (作者:三国姥爷)

    Release Notes: Update 13

    U13期发布内容:

    Welcome to the Update 13 Release Notes for Dungeons & Dragons Online! These release notes were posted on Monday, February 27th, 2012.

    欢迎阅读更新13期发布内容,此次更新发布于周一,2月27日,2012年。

    ■Update 13: Web of Chaos serves as a prequel to DDO's upcoming expansion, Menace of the Underdark, and offers three free quests in addition to numerous other changes!

    U13混沌之网: 包括3个免费副本,是DDO 扩充资料:来自黑暗地低的威胁 的前序。

    ■The Lords of Dust: The Silver Flame must now contend with an uprising cult! Controlled by the Rakshasas, the cult of the Lords of Dust have one priority, to free the ancient demons trapped in Khyber.

    灰尘之主:银炎要对付新出现的灰尘之主的邪教。 这个邪教是被一群虎头人控制着,他们唯一的目的在于施放出被囚与Khyber位面的古老的恶魔们。

    ■Servants of the Overlord: Venture deep down into Khyber and fight resistance as you attempt to thwart the Rakshasas from freeing the imprisoned “Spinner of Shadows”!

    领主的仆人们:英雄们将深入Khyber,一路破除艰险,为了防止虎头人拯救被囚禁的‘幽影中的织网者’

    ■The Spinner of Shadows: Engage in an ambitious battle as you fight to hold off the release of the Spinner of Shadows! Though beware of thinking your task is over, for a menacing journey awaits…

    幽影中的织网者:英雄们将在一场雄心勃勃的战斗中减慢即将脱困的‘幽影中的织网者’!请你们不要侥幸的认为你们的历险已近结束,将有全新的危险旅程在暗影中期待你们的到来。。。

    ■Adventurers will now see all available named items as an option in their quest arc end reward lists when completing a quest arc for the third time (and every three times thereafter!) See Quests, Challenges, and Adventure Areas for specific details.

    每3次完成任务连,冒险者将会获得从所有该任务连的特产选奖励的机会。 具体参照任务,挑战,野外更新内容。

    ■Introducing a new tutorial system for Korthos Island! New players who arrive in Korthos will have a helpful DM voice/text in the public spaces to guide them to points of interest on Korthos Island. Players can add or remove objectives from their tutorial window using the "x" button in the window, or with the "track" button in the Quest Journal.

    添加新手全球任务提示(告诉新手下边该去哪里)

    [edit] Celebrating DDO's 6th Birthday!

    DDO6年生日活动

    ■Each character created prior to the February 27th will have received a slice of birthday cake! This cake slice has the power to summon a cake loving Djinni, who will trade with you for “Nice Things”!

    每一个2月27日前开的人物将获得一份生日蛋糕。这个蛋糕将会召唤一个Djini,他会给你写好东西。

    ■In honor of DDO's 6th Birthday, all characters received a Blessing of the Traveler in their inventory, as well as tokens for participating in the upcoming hunt. The amount of tokens each character received was based on account type:

    ■Free accounts received 5 tokens per character

    ■Premium accounts received 10 tokens per character

    ■VIP accounts received 15 tokens per character

    These tickets were bestowed only to characters that had been created before the February birthday celebration. It is still possible to get tickets from the DDO Store once the festival has returned.

    每一个2月27日前开的人物将获得旅人的卡片和一些令牌,这些会在不久的未来开放的捡蛋活动有关。(往年是复活节时候开放的活动。4月份)

    [edit] Veteran Status 7

    老兵模式 II

    ■Players can now start their characters at level 7 with a new tier of Veteran Status! Veteran Status (7) can be earned by acquiring 3,000 total Favor or by purchasing the account option in the DDO Store.

    玩家可以从7级开始他们新人物的冒险。需要3000声望开启,或者从商店帐号中购买。

    [edit] Classes

    ■Monk melee attack ranges have been increased while moving forward or chasing a target.

    和尚的移动攻击范围被放大。

    ■Monks and unarmed characters will no longer proc dual wield or double strike attacks when using Trip, Sunder, Stunning Blow, or other special attacks, making them consistent with other classes. Special "monk-only" abilities are unaffected by this change.

    徒手攻击不再引发2次战术攻击。特殊的和尚攻击不在该改动之内。

    ■Monks will now resume their attack sequence a little faster after performing a buff-style finishing move.

    和尚从使用特技buff后的恢复攻击速度被加快。

    ■The Disable Device skill is no longer automatically placed onto an Artificer's hotbar upon character creation.

    拆卸机关不会再自动的安放在新建的技工的快捷栏中。

    ■Wizards with class-specific end rewards turned on should now see improved rewards in extremely high-level quests.

    法师如果钩选了职业奖励,他的超高级副本的奖励将会有所提升。

    ■Many classes now gain the "Arcane Lore", "Religious Lore", or "Wilderness Lore" feats every level, which may modify certain dialog options or come up in other ways during quests.

    很多职业添加了 ‘知识’类的专长,这些专长会影响NPC对话和任务选择。

    [edit] Combat

    战斗

    ■It is no longer possible in rare cases to be able to attack on ladders.

    修复了在梯子上攻击的bug

    ■Fixed a display issue that caused non-stacking damage effects to appear as if they were affecting the target. For example, if two Wall of Fire spells were in the same location, only one would be doing damage, but both would display in the examination panel.

    修复了不能被叠加的伤害的显示bug,例如2个在同一地方的火墙将只会有1个伤害显示。

    [edit] Crafting

    锻造

    ■The enchantment value of the "Returning" effect for thrown weapons will no longer contribute to an items Total Enchantment Level.

    ‘回归’武器的附魔值将不再算在总附魔值内。

    ■Some of the client performance issues in the Crafting Halls have been addressed.

    客户端在C家锻造房中的一些性能毛病被修复。

    ■It is no longer possible for players to mistakenly overwrite prefixes and suffixes when you apply a new crafting shard.

    玩家不能再覆盖锻造物品上已有的前序与后缀。

    ■Cannith Crafting device UI's are now properly cleared out when an item is crafted.

    锻造祭坛将会正确洗净物品上的属性。

    ■Cannith Challenge items will no longer lose their minimum level when deconstructed.

    被解构的物品将不会失去他们的最低等级需求。

    [edit] Favor

    声望

    ■Favor-granted Turbine Points will no longer expire after two years.

    声望送的 TP不会在2年后过期。

    ■The House Phiarlan patron will now properly reward characters a Phiarlan Pendant of Time when a character reaches 150 House Phiarlan favor.

    P家150声望送的 时空之链将会被正确地送出(而不是对话后没有,再去问+buff的人要。)

    [edit] Guilds and Guild Airships

    工会与工会飞船

    ■The House Phiarlan Retainer's buff for Enchantment Save DC's is now a Morale bonus instead of an Enhancement bonus, to allow it to better stack with items.

    飞船P家NPC的 +1附魔DCbuff,将改为Morale属性可以和物品叠加。

    [edit] Hirelings and Homunculus

    佣兵与类人

    ■Iron defenders will no longer be abandoned by their owners when they leave the game or disconnect.

    青铜守护者(铁狗)不会再因为他们主人离线而被抛弃。

    ■Rogue Hirelings no longer have a nonfunctional Sneak ability on their hotbar. They now have Search, Open Lock, Action Boost: Damage, and Action Boost: Haste.

    游荡佣兵不会再有一个无用的潜行功能。他们将会有搜索,开门,+伤害,和+攻击速度在他们的快捷栏中。

    ■An Artificer's Iron Defender will now be healed in cities and taverns.

    技工的狗在公共区会回血。

    ■An Iron Defender's fortification amount will now be displayed in its character sheet.

    技工狗的护命值将被现实在人物卡内。

    ■Dead Iron Defenders will now be brought back to life when their owners enter a public area.

    死去的狗在他们的主人进入公共区后会自动复活。

    ■Hirelings and Iron Defenders will no longer attack far away enemies after engaging in closer combat while in defensive mode.

    狗和拥兵不会再去追远处的敌人在近战结束后。

    ■Tooltips for hirelings and pets will now describe them as "companions".

    ■The Zeal spell icon will now appear on hireling command bars when appropriate.

    [edit] Items

    物品

    ■The Xachosian Eardweller is now easier to pick up when it appears.

    耳虫会变得更加容易拾取。

    ■The recipe description for Cannith Forging Station items with an Awaken Set bonus now states that the item becomes Bound to Character when upgraded.

    U11的物品更新时会显示它们会变成 人物绑定。

    ■One Minute of Time and Skeleton Key Crests now have cooldowns.

    1分钟时间与骷髅钥匙会有 CD。

    ■The UI icon for Shattermantle and Improved Shattermantle no longer share the same icon as Chill Touch.

    破魔与高级破魔将不会与 寒冷之触有着一样的标记。

    ■Seals, Scrolls, and Shards for the Shaman's Brooch now have the correct name.

    U6Shaman’s brooch 的卷,seal,shard会有正确的名字。

    ■The Runed Ogre Femur and Beholder Plate's Anti-Magic Runes and Antimagic Spike effects now have the correct durations and save DC's in their item descriptions.

    食人魔骨头棒子与眼魔反魔重甲的 反魔刺属性将会显示正确的时期和豁免DC

    ■The Lesser Elixir of Experience and Minor Experience Elixir no longer incorrectly state that they bestow a +5% bonus instead of their actual +10% bonus.

    ■The Frozen Tunic's minimum level will no longer change.

    ■The Epic Docent of Grace now has "Epic" in its item name.

    ■The icons for Artificer Iron Defender modules have been improved.

    以上都是显示bug的修复

    ■The Witching Hour staff can now be sold to vendors.

    幽影墓穴的特产 棒子(巫师的时刻)可以卖给商店了。

    ■The Tinker's Finesse set bonus now correctly grants True Seeing.

    U11 tinker 效用中 真知被修复。

    ■Fixed a bug where some items with the Pure Good, True Law, and True Chaos effects were able to be equipped by characters of the wrong alignment.

    修复了某些纯善,阵营类武器被非阵营人物装备。

    ■The Greater Gem of Freezing Tides and Greater Gem of Ocean's Winds now have the correct icons.

    海港活动中风元素水元素石头的图像显示被改正。

    ■Fixed an issue where the Boon of Undeath item effect would not work unless the item was equipped before a Pale Master assumed undead form.

    修复了‘不死福音’属性在苍白变身后装备无效的bug

    ■The Deneith Thin Quiver and Deneith Wide Quiver are now named the Large Thin Quiver and Large Wide Quiver.

    D家翦袋被重新命名。

    ■The word "Colorless" has been added to augment crystal names to make them easier to find at the Epic Trader vendor.

    ■Fixed a bug where some Artificer spell scrolls had incorrect icons.

    ■Fixed a bug where the scroll of Cure Moderate Wounds had an incorrect icon.

    ■The weapon property Improved Destruction now functions correctly.

    ■Inflict Wound potions now have the correct focus orb images.

    修复了很多显示图画。

    ■Shield Bashing and fortification reduction effects now stack correctly between feats and items. Shield Bashing grants a chance for secondary shield bash attacks while striking with a main-hand weapon, and Armor-Piercing will now bypass a percentage of enemy fortification when attacking.

    盾击和减护命的效果将正确的叠加在专长和物品内。 盾击将有机会在正手攻击后做出2次攻击,穿甲会在攻击时减去目标一定的护命值。

    ■Challenge loot with the Craftable effect will no longer have a minimum level one lower than they should.

    挑战任务中可锻造的物品将不会再比他们该有的等级少一级。

    ■Tier 1 and Tier 2 Challenge loot items will no longer become Craftable upon Disjunction.

    锻造一层,2层物品在被破魔后不会再变成可锻造物品。

    ■Fixed an issue where Exclusive or other items could disappear from the Buy Back tab if the items failed to place into a player's inventory.

    修复了唯一物品不能被买回,如果没办发进入人物包中。

    ■The Ring of the Stalker's Manslayer effect now works properly.

    U13,跟踪者戒指的 杀人功效被修复。

    ■The Minor Experience Elixir given from Challenges now displays the correct bonus amount.

    [edit] Monsters

    ■Death Knights have been buffed, and are now considered Undead instead of Human for their monster Type.

    死亡骑士被增强,他们被归类与不死。

    ■Fixed a bug that could cause zombies to get knocked down and be unable to get back up.

    僵尸击倒后爬不起来的bug被修复。

    ■Monsters with rogue levels and the Sneak Attack ability now have the ability to reduce fortification to personal attacks to some degree. For example, a CR 10 bugbear assassin with 4 Sneak Attack dice will now be able to critically-hit someone with heavy fortification approximately 10% of the time. That same bugbear will be unable to critically hit a character with 110% fortification.

    怪物如果有游荡者的等级在偷袭后将有10%几率破玩家的护命。如果玩家护命高于110%可以无视。(类似游荡者的专长)

    ■Some undead monsters that were incorrectly vulnerable to critical hits or sneak attacks are now immune.

    有些能被重击偷袭的不死将被修复成免疫。

    ■Some undead monsters that were healed instead of harmed by healing spells will now be harmed by the spells.

    有些不死会被医疗术医疗而不是伤害被修复。

    ■Fixed a bug that caused undead enemies to always fail their saving throws against healing spells.

    修复了不死不能豁免医疗法术的bug

    ■Horrid Wilting will now damage players when cast by monsters.

    怪物施放的凋零术将会伤害玩家。

    [edit] NPC's

    ■Guild component vendors now sell components for bards, rangers and paladins.

    工会材料商人将会出售诗人,游侠,骑士的施法材料。

    [edit] Quests, Challenges, and Adventure Areas

    任务挑战与 野外。

    ■Text has been added to dungeons that use color-based puzzles or pressure plates to help color-blind players.

    增加了有助于色盲玩家的字幕显示。

    ■Many adventures will now offer special end reward lists when players complete their quest arcs for the third time (and every three times thereafter!) Named items that can appear on a quest arc’s end reward list will have a 100% chance of appearing on every third completion of the story arc. Special third completion rewards are available for:

    以下任务链每完成3次将会获得一次从所有特产选奖励的机会。

    The Catacombs 陵墓
    The Ruins of Threnal 废墟
    Sorrowdusk Isle 哀墓岛
    Delera’s Tomb 德墓
    Tangleroot Gorge 缠根
    Shan-to-Kor STK
    The Phiarlan Carnival u5
    The Sharn Syndicate 市场4级本
    The Reign of Madness u9
    Harbinger of Madness u10
    Attack on Stormreach u8
    The Waterworks 供水
    The Path of Inspiration u1
    The Dreaming Dark u2
    Reaver’s Reach 水下
    The Red Fens u6

    ■Some quests offer specific rewards on third completion, see individual quest information below for further detail.

    某些副本奖励也会有3次完成特产。

    ■Players will no longer be unable to open Epic chests when in a party with an Artificer's deceased Iron Defender.

    修复了玩家不能开启传奇箱子的毛病。(如果有技工玩家的死狗时不能开启箱子)

    ■Helpful effects will now be removed after a player has been granted hit points, to prevent situations where a wizard can die when resting while in Lich form, for example. This also means that the amount of hit points recovered by resting can be influenced by buffs that would previously be removed before resting.

    有利的buff将会在休息后再被解除。

    ■Cannith Crafting Essences will now appear in chests on Epic difficulty.

    传奇箱子中会有锻造材料。

    [edit] Secrets of the Artificers

    ■The hit points of non-boss enemies in this adventure pack have been adjusted down slightly.

    挑战服本非boss怪的HP被减低。

    [edit] Cannith Manufactury

    ■There is now an increased chance for rare creatures to spawn.

    增加了C家野外boss出现的几率。

    [edit] Blown to Bits

    ■A Bladehound that was not becoming active will now properly engage its enemies.

    U11炸弹本。。一条不动的狗被修复。

    [edit] The Lord of Blades

    ■The Lord of Blades will no longer sometimes go "invisible" and become stuck for a period of time after his jump attack.

    刀锋领主不再会跳起后变隐身

    [edit] Schemes of the Enemy

    ■A floor section no longer does electrical damage.

    某一段地板不再放电。

    ■The overall number of monsters in this dungeon has been lowered.

    怪物数量被减少。

    [edit] The Catacombs

    [edit] The Crypt of Gerard Dryden

    ■Changed the dungeon description to state that this is an "extremely challenging" dungeon for its level.

    [edit] Endgame: Marguerite

    ■Removed the description that this was an "extremely challenging" dungeon for its level.

    [edit] The Cerulean Hills

    [edit] Where There's Smoke...

    ■Killing certain Orc Ambushers in this quest will no longer complete the objective to slay Armnok the Warband Leader.

    [edit] Challenges

    ■Gold Star ratings will now be properly reported on Challenge Leaderboards.

    挑战金星将被正确的显示在挑战排行榜上。

    ■Players who do not take part in Challenges, but are in a party doing a Challenge, will no longer be marked as having taken part in the Challenge in the Challenge Leaderboards.

    如果玩家没有进入挑战本,但是在挑战队伍中,将不会被显示在挑战排行榜上。

    ■Completing an objective after a Challenge has ended will no longer display a "Success" message.

    在挑战完成后再完成某个目标后不会再显示 成功。

    ■Disconnecting will no longer cause kobolds to experience pathing issues.

    掉线不会让狗头人有乱走的问题。

    ■Epic Challenge dungeon entrances now have purple map icons.

    EP挑战地图入口变成紫色。

    ■The Lich has been removed from Extraplanar challenges, and the Marilith has been returned to these challenges.

    异届挑战里的巫妖被删除,六臂魔女回归。

    ■The Cloud Giant in the Lava Caves challenges has had its CR reduced.

    云杉巨人的挑战等级被减低。

    [edit] Dr. Rushmore's Mansion: Moving Targets

    ■The minimum level of this challenge has been reduced to 8.

    [edit] Extraplanar Mining: Dragon's Hoard

    ■The minimum level of this challenge has been reduced to 8.

    [edit] Kobold Island: The Disruptor

    ■The minimum level of this challenge has been reduced to 8.

    [edit] Kobold Island: The Disruptor Epic

    ■Players will now be correctly awarded a star if no extractors have been destroyed, and letting an extractor get destroyed will no longer give conflicting feedback.

    [edit] Lava Caves: Colossal Crystals

    ■The minimum level of this challenge has been reduced to 8.

    以上挑战最低等级调到8级

    [edit] The Dreaming Dark

    黑暗之梦, u2

    ■Completing the final quest in this series three times (and every third time thereafter) will offer players a single random Ioun Stone, crafting items, and random loot from its end reward list.

    完成最后副本每3次将会给玩家挑选 任意艾恩石,锻造物品,随机奖励

    [edit] Euphonia's Challenge: Treasure of Crystal Cove

    海盗活动

    ■Disconnecting will no longer disrupt kobold pathing.

    掉线不会让狗头人有乱走的问题。

    ■The crystal collection objective now states the correct number of crystals required for completion.

    ■Hide +5 through +13 upgrades are now available in Euphonia's hat box.

    躲藏+5 之+13可以被制造。

    [edit] Gwylan's Stand

    ■Phiarlan Cylinders now weigh 20 pounds instead of 100 pounds.

    P家毒药桶被减轻重量 从 100榜减之 20榜。

    [edit] Korthos Island

    [edit] Misery's Peak

    ■The mini-map has returned.

    新手白龙本的地图修复

    [edit] The Inspired Quarter

    ■Inspired Quarter residents have convinced the Coin Lords to place a Teleporter in the enclave. Characters level 4 and higher can now enter the Inspired Quarter.

    U1公共区加了个传送点,4级人物就能进。

    ■Completing the final quest in this series three times (and every third time thereafter) will offer characters the option to select several shards or disks, and offer the chance for named items that normally appear in the Mindsunder chest, in its end reward list.

    U1最后本,每完成3次奖励内将会有 shard,disk,和有几率获得最后特产箱子的特产。

    [edit] Orchard of the Macabre

    ■All chests in the Orchard of the Macabre that had a chance to drop Sigil pieces, Tattered Tapestries, Tome of Untold Legends pages, or Shield of Legend fragments now have a chance to drop any of the above. If a chest previously had a specific Sigil piece, Tome page, or Shield fragment associated with it, that chest will remain the best source for that particular item. However, these items can now drop from any of the above chests.

    所有掉 拼图,毯子,书页,盾牌片的箱子将会有小几率掉落所有的拼图,毯子,书页,盾牌片。

    [edit] The Reaver's Reach

    水下

    ■The third completion end reward list will offer players 50 Dragontouched runes, plus a random Eldritch, Sovereign, or Tempest Rune.

    每3次完成最后本的奖励会有 50 Dragontouched runes,和 随机 第1,2,3层的rune

    [edit] Monastery of the Scorpion

    蝎子

    ■Fixed a stuck spot.

    修复了一个卡位。

    [edit] The Red Fens

    U6 k家

    ■Each dungeon in this chain will offer its own third completion reward list that includes named items associated with the adventure pack.

    每个任务的每3次奖励都会有该任务的所有特产.

    [edit] Into the Deep

    ■Soul stones will no longer get stuck in a pit.

    灵魂石不会在坑中被卡住。

    [edit] Reign of Madness

    U10

    ■The rings offered as end rewards now have a minimum level.

    奖励戒指会有最低等级。

    [edit] The Sane Asylum

    疯人院

    ■This quest now has a working exit.

    任务有了一个可用的出点。

    [edit] Sentinels of Stormreach

    U4

    ■The quest arc bestowed by Taggart Deneith can now be repeated, and Taggart will offer an end reward every time the arc is completed.

    故事链可以被重复,每次重复故事链都有奖励.

    ■The quest chain end reward will no longer be lost if the quests are done without talking to the quest arc NPC.

    最终奖励不会再丢失如果没有和NPC对话。

    [edit] The Sharn Syndicate

    ■The quest arc bestowed by Yorrick Amanatu can now be repeated, and Yorrick will offer an end reward every time the arc is completed.

    故事链可以被重复,每次重复故事链都有奖励.

    [edit] The Vale of Twilight

    [edit] Rainbow in the Dark

    ■Fixed a door which could close and trap players, or prevent them from accessing a section of the quest.

    修复了一锁关起来的门。

    [edit] Meridia

    [edit] The Shroud

    ■Shavarath Blades will no longer strike as rapidly, do less damage on all difficulties, and display a warning when they first enter the game.

    Shavarth 刀片伤害被调低,攻击速度调慢,外加第一次进入时会有提示.

    [edit] Races

    种族

    ■Fixed a bug that could cause Half orc characters to have an unusual pose when engaging in unarmed combat after using a quarterstaff.

    修复了半兽人拿棍子后徒手攻击的奇怪样子.

    ■Half-Elf Artificer Intelligence now requires the Feat Half-Elf Dilettante: Artificer instead of Wizard.

    半精灵技工智力天赋会要求有 半精灵技工业余而不是法师业余。

    ■Fixed a graphical issue on Half-elf male characters wearing Renard's Elegant Hat.

    修复了一个半精灵带Renard's Elegant Hat(战场银炎怒火本特产)的图像问题。

    [edit] Reincarnation

    转身

    ■Ability Tome benefits are now preserved after True Reincarnation.

    大转后将保留吃过的书.

    ■Bravery Streaks will now be preserved through Lesser and Greater Reincarnations.

    小转和中转后不破胆识。

    [edit] Skills, Feats, and Enhancements

    ■The Improved Repair enhancement line now uses the Repair icon instead of the Spot icon.

    ■Fixed a bug where the "Silent Moves" and "Greater Shadow" item effects were giving the incorrect skill bonuses.

    复了修理天赋,无声无息装备的bug。

    ■The Lightning Icon for the Monk stance has been given a new look.

    和尚电姿态的显示被更新。

    ■Metamagic feat context menus now indicate when no metamagics are available to place onto a spell, rather than present a menu with no options.

    ■The benefits of Zen Archery and Brutal Throw now apply to characters that have the feat.

    禅射与爆掷问题被修复。

    [edit] Spells

    ■Conjure Bolts now creates more powerful bolts when cast by a more powerful caster. At 4th level, and every four levels after, the bolts gain +1 to their enhancement bonus, to a maximum of +6 at level 20.

    制作弩箭被修改
    每4级技工等级 +1 附魔等级
    1级:+1
    4级:+2
    8级:+3
    12级:+4
    16级:+5
    20级:+6

    ■Acid Spray, Burning Hands, Cone of Cold, Shout, Great Shout, and the Mind Flayer's Mind Blast no longer shoot twice.

    以上法术不会施放2次

    ■Artificer item buffs no longer persist through death.

    技工的物品buff死亡后失效。

    ■Fixed a typo in the description of the Hypotic Pattern spell.

    修复Hypotic Pattern的错别字。

    ■Animations will now match the appropriate metamagic state for the spell shortcut.

    超魔释放手势被修复

    ■The debuff icons for Otto's Resistable Dance and Otto's Irresistable Dance are no longer switched.

    ■The buff icon for Angelskin is now correct.

    ■The Lantern Archon's Focus Orb is no longer an Eladrin Ghaele.

    ■Fixed a bug where the icon for the Paladin spell "Zeal" would not always appear.

    以上都是法术显示bug的修复

    ■Item enchantment spells like Elemental Weapons and Lucky Cape now display a buff icon in the upper-right corner of the screen while an enchanted item is equipped.

    物品buff将会在屏蔽上方有显示

    ■Hold Animal now affects Magical Beasts and Vermin. If cast on a mindless creature, the creature receives no saving throw, but the spell has a reduced duration.

    动物定身可以对 魔法怪物和鼠类使用。无智力的目标不会有豁免,定身时间被缩短。

    ■The tooltip for Aid, Mass now describes the spell instead of saying it acts like the Aid spell.

    ■Necrotic Ray is no longer subject to Spell Resistance

    4级的坏死之线将不过法抗。

    ■Deep Slumber's description has been updated to reflect the actual duration of the spell. The spell lasts for 20 seconds +2 seconds per caster level (instead of its previous description of 20 seconds +1 second per caster level.)

    深度睡眠的显示被改正。

    ■Several typos have been fixed in the spell descriptions for Elemental prod and Aid.

    ■Fixed the icon for Ram's Might in the buff bar.

    ■The Toughen Construct buff now has the correct icon.

    ■Fixed some typos in the description for Niac's Cold Ray.

    以上都是法术显示上的修改。

    ■Horrid Wilting will now hit a hard-targeted enemy in addition to the enemy's neighbors.

    凋零术可以对选定的目标使用。

    ■Deadly Weapons has been temporarily changed to address balance and other issues. The spell now adds +1d8 force damage to a target's main hand weapon. This spell will undergo further changes in the future. Additionally, scrolls of Deadly Weapons have been added to the treasure tables, and now have a chance of appearing in chests like other scrolls in the game.

    致命武器 暂时被改为+1d8力场伤害,以后还会修改。

    [edit] UI

    ■A UI tab has been created for Creature Companions. The tab appears when the first Creature Companion has been acquired. Click here to find out how to get them!

    新的宠物有了他们的按键。

    ■Ingredients and other bags will no longer incorrectly display the final item taken out of the bag.

    修复了材料和其它收集包的显示错误,他们不会再显示最后取出的物品。

    ■Fixed an issue that could cause the Quest Completions counter to decrease instead of increase.

    修复了使任务完成次数不增而减的问题。

    ■The map will no longer block the vitals bar for the first person in a party.

    地图不会再覆盖团队第1人的属性条。

    ■The description of Adamantine Ritual II now correctly states that it increases the Durability of an item by +15.

    金刚炼金II的描述会正确的显示物品的耐久性增加 15点。

    ■Helmets will now be shown for players whose characters had /showhelmet off set prior to the release of Update 10.

    修复了U10以前把帽子显示关闭的人物帽子问题。

    ■The show helmet state will now be properly preserved following a Lesser or Greater Reincarnation.

    小转与中转后人物帽子显示状态会被保存。

    ■Fixed a text error that could display when a character's guild achieved a new level.

    修复了工会升级时错误的显示。

    ■UI skinning should now work properly again.

    ■A new “effects” log has been added to chat to help new players recognize when they have item or spell effects that don’t stack. This option can be turned off in the “incoming chat” options list.

    一个新的影响日志会出现在聊天栏里,会显示不重叠的属性和法术。

    ■The Auction House UI will now display remaining times more precisely.

    拍卖行会显示更确切的顺与时间

    [edit] Other Changes

    另外

    ■Improved the behavior of Alt+Tab when running DX10 or DX11.

    加强了Alt+Tab 在 DX10,DX11的效果。

    ■Warforged characters will now get the same equipment as non-warforged, except for armor.

    机关人除了盔甲外会和非机关人获得同样的物品。

    ■Reign of Madness
    The rings offered as end rewards now have a minimum level.

    U10的无等级限制戒指被修改了
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